Demos
The Demos
by Cristian Sandu on Jul.12, 2007, under Demos, EnLight3D
[Imported from the EnLight 3D blog]
Here are the promised Win32 and Linux demos. Game resources were not included. You need a Quake 3 Arena CD/installation from which you will have to extract(from pak0.pk3 – which is in fact a zip) the following directories: textures, scripts and models to the ‘demos’ directory. I cannot provide these files as it would result in copyright infringement. The Win32 demos also use the MinGW runtime which is provided.The demos use the wxWidgets framework libraries which are statically linked in. Get all the archives here.
The Park
by Cristian Sandu on Jul.12, 2007, under Demos, Indie::Game::Dev
[Content also imported from my EnLight 3D blog ]
This is a an older project of mine. It contains a water simulation. Not very advanced as you will see but it was an important step for me at the time. To see it, u need to go the well in the scene and click on the water surface to generate waves. It also has support for shadow mapping(not very pretty), but it is disabled by default, to re-enable it use the right click pop-up menu. The various keys used are described in the readme file. No source code, just the executable.
The archive can be downloaded here.
